Thursday, July 19, 2012

POSTCARD FROM BERLIN #56: Lecturing on Game Design at the Technical University


I've finally finished translating my guest lecture from last October at Berlin's Technical University for it's first year architecture students.  I've posted the lecture, along with photos from the presentation and from the student's work, as my latest Postcard From Berlin on the Opinionated Gamers website.

Monday, July 9, 2012

Oscars....for Board Games?



Germany's prestigious Game of the Year award was announced today in Berlin.  The international buzz surrounding the event demonstrates that Germany is still the axis around which the gaming world turns, even when innovation in board game design has spread to other countries--including the Czech Republic and Finland.  In fact, a German game designer has not won the main award since 2008.

Thursday, July 5, 2012

Based on a True Story


Historical themes have been a part of games for some time.  They run the gamut from detailed simulations to themes that are "pasted-on" superficially in order to make the rules more memorable.

It is interesting, once again, to compare the medium to the film industry, where historical themes also turn up in a variety of ways.  In movie theaters, we can, for example, watch a documentary that is often very true to life.  Then there are the films that are based on a true story.  And finally, there are those that  can only claim to be "inspired by a true story."

In board game design, war games have the most similarity to documentaries.  Their main purpose is to reenact a particular battle or war, and the details are important, even if it means pages of rules to remember.

Then there are Euro games which try to capture the flavor of a particular historical setting, such as building up the island of Puerto Rico or the routes of Germany's early horse-drawn postal service.  Most Euros, however, abstract the theme to such a degree, that the historical content would fall into the "inspired by a true story" category.

Is this such a bad thing?

Thursday, June 28, 2012

POSTCARD FROM BERLIN #55: Reflections on the Most Beautiful--and Broken--Game


My latest article in the series, Postcards From Berlin, is up on the Opinionated Gamers.  In it, I take time out from watching the European Championships in football/soccer, in order to reflect on the sport from a boardgamer's perspective.

Tuesday, June 5, 2012

Pala available in Europe!


Being a small publisher, Cambridge Games Factory could only offer me 50 copies of the game as royalties for the first printing of Pala.  After giving away 10 copies to my playtesters, friend Bernd Eisenstein agreed to sell the remaining copies through his Irongames online shop.


The games cost 11 Euro each, and all proceeds (minus the Paypal fee) for this sale go to the designer.  If  you enjoy trick-taking games and are looking for something new in the genre, I can heartily recommend the game. "Thank you for your support!"


Here are some of the things that people have been saying about Pala:


Saturday, June 2, 2012

Cleaning Out My Closet


Recently, I've been digging through my game shelves, purging the collection down to a manageable number.  In addition, I've also been cleaning out my prototype closet, and it has been interesting to rediscover several long lost game ideas that have been buried under the rubble of cardboard and laminated paper.